#ifndef GUILCD_SDL_H
#define GUILCD_SDL_H

#include <SDL/SDL.h>
#include "calc.h"
#include "lcd.h"
#include <stdlib.h>
#include "gui_sdl.h"
void LCDOnPaint();
void LCDOnKeyDown(SDL_KeyboardEvent& event);
void LCDOnKeyUp(SDL_KeyboardEvent& event);
void PaintLCD();
void SaveStateDialog(LPCALC lpCalc);
void initLCD();
#define MAX_SHADES 255
void LCDFinalizeButtons();

//wxFrame *mainFrame;

#endif
